
New Stage Coach population option to use a Deck based system.(Lvl 1 now only requires Lvl 1 Blacksmith and Guild) Changed Experienced Recruit requirements.Added another upgrade tier to Experienced Recruits (Lvl 4 Characters will now appear).Returned provisions now give slightly more money back.Hero upgrade and treatment cost scaling by level reduced.Reduced cost of Upgraded Recruits upgrades.

Increased chance of upgraded recruits appearing.

The build has been pushed to our live branch for all players. We will be monitoring how the rollout of Radiant goes, and you can expect some more tweaks here and there as we see how the patch settles. Improvements and Additions (to all modes): we’ve reviewed tons of feedback over the last few months and have added a bunch new features, content, revisions, and fixes. But some gameplay rules have been flexed or altered in ways that reduce some of the more time consuming mid and late game elements. The mode is still challenging-monsters have the same stats and nothing about permadeath has changed. Radiant Mode: Radiant Mode is a version of the game that is intended to take less time overall to complete than normal (“Darkest”) mode. This update was built around two major pillars: Patch full release on 9 February, Radiant
