
When your turret is changed from jammed to damaged When your turret is jammed (turret controls is destroyed/ critically damaged) When your turret is damaged (slow rotating speed) When your track is fixed (Duplicate of the above, but still needed) When your track is damaged (you can still move) When your spotting is functional (from critically damaged to damaged)

When your spotting device is critically damaged (destroyed) When your periscope is damaged (or viewport or whatever you call it) When your gun is changed from critically damaged to damaged (not fully accurate as normal) When your gun is critically damaged (cannot shoot) When your gun is damaged (useable but poor performance) When your engine is changed from critically damaged to damaged (not fully functional) When your engine is critically damaged (destroyed, cannot move) When your engine is damaged (movable but with limited mobility) When your shot bounced off enemy tank (auto-bounced for example) When you critically damaged enemy tank (perhaps when damaged its HP When you successful penetrated enemy armor When the armor of enemy is not penetrated (not bounced)

Making one is some simple work, and it’s perfect to start The Modding Guide with. To make the user feel comfortable about what they are listening, crew voice mods are introduced. These line give you an idea what is happening with your tank and your shots. Crew Voice plays a very important role in gameplay “penetration!”, “Ammo rack damaged!”, “We didn’t penetrate their armor!”….
